
Far Cry 5Ĭhris: Far Cry 5 is built on the foundation of 3 and 4 with only a few tweaks on the established formula. Despite sending you thousands of years into the past, Primal winds up feeling a little too similar to Far Cry 3 and 4. The ability to tame animals to fight alongside you is new, and while combat restricts you to bows, clubs, and spears (there is, enjoyably, a bee-filled pouch that acts as a grenade), the hunting and crafting you spend much of your time doing isn't any sort of departure from the series.

Stone Age or not, it's still unmistakably a Far Cry game and never really feels like a fresh experience. The flip side is that Primal feels too familiar to really stand out. In some ways, it's pretty amazing that the familiar gameplay of Far Cry fits so well in an environment without automatic weapons and off-road vehicles.

No cars, no aircraft, and absolutely no radio towers (thankfully). Chris: Cranking back the clock-way back, to 10,000 BC-would seem a good way to take the series in an entirely new direction.
